[Notes de patch] Détails de la mise à jour du 20/03/19
C'est maintenant une habitude, comme chaque mercredi, une nouvelle mise à jour a été déployée sur les serveurs coréens de Lost Ark !
Voici ce que nous avons au programme cette semaine :
- Refonte des récompenses des Cœurs d'île
- Révision de la difficulté d'obtention de plusieurs Cœurs d'île
- Ajouts de deux bases dans le Champ de bataille de Silmael
- Ajout d'un nouveau Gardien
- Correction de bugs
Voici le patchnote en anglais du patch du 20 mars 2019.
Mise à jour du contenu
■ The island's heart reward has been renewed.Island's mind collection reward has been changed and added.
Check the Renewed Island Mind Points Compensation :■ We adjusted the difficulty level of acquiring the heart of some islands.We have downgraded the difficulty level of acquiring the minds of the islands below.
■ Silmael battlefield Added two new Guild Wars base.New Guild WWII base "Battlefield of Blue Dawn" has been added.
Added new Guild Wars base "Rusty Metal Land" .
■ Field Hand boss 'Harmage Don' in Handel continent is newly appeared.
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Améliorations
Quêtes
Raid
Champ de bataille de Silmael
Donjon / Zones / Commandement de Silian
Monstres / PVP
Objets / Milestone
Navigation
Commodité
Autres
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Corrections de bugs
Raid / Donjon / Zone
- Fixed the situation where 'Reason for item level' failure was displayed as duplicate when entering the state that does not satisfy the entry level condition of the weekly raid.
- Chromium and Calvinus' recommended rune item 'Rune of Ancient Extra Damage' has been fixed.
- When entering the 'pub' in the 'mane wave harbor' in eastern Lutheran, we corrected the phenomenon that is not intermittent.
- As the quest 'Chess: Lukequch' in the Handel's Continental Dungeon 'Palace of Dreams' is in progress, we have corrected the problem that the Quest does not proceed even though it has been defeated.
- 'El Dawin's Dew' in Handel's Forest Dungeon Quest, El Nawin's Leaf Image Production has been fixed and NPC Aben and Turan's position has been changed to an awkward position.
- During the quest of the "Enemy of the Enemy" dungeon of the Ants Continent, the monster count was not achieved, but the possibility of entering the next stage through the rock interaction has been corrected.
- Twilight Island 'Twilight's Claw' Quest is in progress, Fixed the problem that the quest guide button malfunctioned at certain stages.
- When a monster is shot at a specific location in the Tower of Fate, it is pushed to the top of the blocked stairs.
- Fixed a situation where you can not jump from a druid Prologue area 'Delphi' to 'Difficulty'.
- Balpurgis Island Dungeon 'Balpurgis Night' During the process, the basic attack of the wizard series can not destroy certain objects have been fixed.
- Trees that are created after logging in a secret dungeon When you use the 'Rapid Growth' skill, you can not cut the generated trees.
- As a result, the Handel area 'Destroyed Xenah' does not update the target related to a specific quest.
- Fixed the problem that the stage is not cleared with a low probability even if all target monsters on stage are eliminated during cube progress.
- Corrected the phenomenon that the Quest can not be accepted and the interaction ends when proceeding with the favorable quest 'Incomplete'.
Navigation
- We have changed the maximum capacity of Blue Hole Island to 20 persons as in the announcement.
- Fixed the phenomenon that when you clicked the location guidance icon of 'Sura Do' and 'Blue Hole' island, it led to the wrong location in World Map.
- Fixed the phenomenon that the quest target number is not renewed intermittently when sitting on a chair while in progress in the quest 'Gosung' of the Going Island 'Gosung Atalanta'.
- Quest of Mureungdo Won 'Seungmun to find' Seungmari Quest in progress Item has been improved to use items that match the contents of the quest.
- Fixed the problem that the 'Gacktail Hunting Guild Line' to Berne moves to the wrong route.
- In the town of the fugitive 'Quest Records' during the quest, when the NPC Daemon talk to the interaction screen, the phenomenon where the character is located in an awkward place.
- Fixed the phenomenon that the 5th reward of "competition scream of the ghost of the ghost" and "game of amazing power" is paid abnormally.
- Twilight Island Dungeon 'Twilight Chapel' Quest 'Twilight Voices' in progress Fixed a phenomenon where no monsters appeared in the 'Organizing the Elderly Room' phase.
Compétence
- Bard Victory Sentence 'Song of Wind' Buff The phrase described as 'harmony' in the tooltip has been changed to 'suppress'.
- Fixed the problem that when using the Destroyer 'Earth Eater' Tripod 'Rock Storm', the icon in the skill shortening window does not change to the holding skill form icon.
- Fixed a situation where the handicapper 'Flare Flare' skill's disabling numerical value does not match the tooltip description.
- Fixed the phenomenon in which the surround sound including other characters can not be heard when using the resonator 'Gin: Extreme Extinction'.
- Berserker 'Red Dust' skill 'Damage Boost' tripod tooltip Corrected misleading content.
- Before change: Attack damage increases by 30% for 6 seconds for target and party members.
- After the change: The attack increases the damage effect of the target is changed to the self and party members.
- When the graphics option is 'low', the effects of the Devil Hunter 'Equalibrium' skill are overrepresented.
- When Summoner summons the pet, "Marilyn," other characters can not see Marilyn's position and movement speed unnaturally.
- Corrected the phenomenon that Paurol attempts to move when moving to Pau from a terrain with elevation difference.
- Fixed the problem that when the effect of Summoner 's Shadow' s Tripod 'Collision Ignore' is applied, the effect disappears even though the applied effect duration lasts after the applied effect duration.
Champ de bataille de Silmael / PVP
- Fixed a problem where SmartPing was enabled on the battlefield of the proof.
- Proof of battlefield battle and competition in progress, Blaster's identity 'bombardment mode' when using the camera viewpoint is not seen normally corrected.
- When attaining the first rank of the maximum rank in the battlefield of the proof, the battlefield result of the proof has been modified to display the UI abnormally.
Objets / Milestone
- Fixed an issue where the entry condition of the raid was not displayed abnormally in the milestone.
- Fixed the problem that the acquisition point of 'Attached Duck Tears' item tooltip is listed incorrectly.
- Fixed the phenomenon that the item 'Storm Anchor' icon image is applied as a flag instead of an anchor.
- Fixed the problem that the damage sustained by the flame was low in the tooltip description of the battle item 'Flame Grenade'.
- Fixed the problem that the actual number of thunder damage occurrences among the three tooltip descriptions of Battle Items 'Thunder Potion' do not match.
- Fixed the tooltip content of the battle item 'Electric Grenade'.
- Before change: Throws a grenade, causing [Brain] property damage to N times, and causing N current damage every 6 seconds for 6 seconds.
- After the change: Throw a grenade and damage [Brain] property by N, and damage it by N for 2 seconds every 2 seconds.
- Increased perpetual abilities in item dictionary We have modified the item to be updated every time the item dictionary is opened.
- Fixed the phenomenon that the item tooltip of the practice imprint box is displayed differently from the actual component.
- In the milestone circle detail information of the circle, the phenomenon that "advanced recovery medicine" is registered in the recommended item was corrected.
- Fixed the phenomenon of 'Battle Item' being registered in recommended item in the detailed information of the number of milestones in the milestone.
- Fixed a problem where the tooltip of the Battle Item 'Flash Grenade' does not match the amount of damage actually applied.
- Fixed a problem where when dragging an item while dragging an item in the expedition warehouse while dragging and dropping an item while dragging, it tries to destroy the item while the item destroy popup window is not displayed and an unknown error message is displayed.
- Fixed the phenomenon that the item information of 'Nine Tails' is displayed abnormally in the web item dictionary.
UI / Graphisme
- Fixed the problem that the effect of card skill tuning (damage) from 'Card Holder' to 'Guardian Eo' is different from the actual effect.
- Fixed a situation in which the NPC tilted significantly due to a specific terrain in the 'Red Sand Desert'.
- Fixed the intermittent exposure of portal symbols in 'Beginner's Beginner'.
- Fixed the phenomenon of intermittently shaking the screen after completing the island quest 'magic song on a sleeping song'.
- Various items that can acquire emotional expression have been modified to be available only in field, city and island.
- Fixed a problem where the graphics are displayed incorrectly when the '21: 9 resolution forced 'and' stepped protection 'options are set to' High 'while the NPC outline is displayed.
- Fixed a problem where the recommended battle items of Sura are displayed in milestones.
- Fixed a problem where an improper guide message was displayed when trying to use a quest start item in a raid map.
- Fixed the message that the message 'Restart option is required' is displayed on chat window when entering environment setting.
- Fixed the phenomenon that when items in list of items are clicked on the exchange, they are not clicked intermittently at once.
- When creating a character, clicking on the upper right root class icon in the class selection screen to change to another root class, Fixed the phenomenon that the lock icon is briefly exposed in the 'Preview' class area at the bottom right.
- When a monster uses a certain skill, the smartping display is displayed in an abnormal place when using the targeted smartping.
- Objects have been modified to disable targeted smartpings.
- Fixed the problem that 'Ctrl +' text menu is not displayed when moving mouse point to class symbol after converting party UI to abbreviated version in party state.
Fixed the problem that when another character is blocked or unblocked, it is not immediately reflected on the list intermittently.(Excluding contents due to reoccurrence of 2019-03-20)- Fixed the phenomenon that 'NPC Kalisar', the raid equipment of 'Berne Castle', does not seem to be holding a hammer.
- Fixed a problem where the hammer sound can not be heard when commissioned by NPC Sabis, the production of the raid equipment of Roarun.
- Fixed the problem that after the Platinum field termination, the remaining quantity of life tool displayed at the top of the character does not disappear intermittently.
- Corrected the problem that wrong character is displayed at the [OK] button position in the result window when polishing is completed.
- Fixed the phenomenon that the leg part of NPC is intermittently buried in the ground in Antsu continental "Wisteria Hill".
- In the party state, we have improved the notification window and message displayed when entering the command mode of Shilian to be exposed by the name of the content used.
Partagez cet article :
plus je vois le jeu être peaufiné plus sa me donne envie d’y jouer :s
mais bon vu comment tout est modif et amélioré assez vite en plus du contenue ajouté en masse j’ai peur pour le world :s sa peu prendre plus de temps que prévu alors qu’on à déjà aucune infos pour :s
j’espère me tromper mais bon le world me parait bien loin :s
Je pense que nous aurons une version de Lost Ark 1.0 pour la sortie européenne (et autre) du jeu, sans les ajouts récents.
Du coup il est possible qu’ils bossent dessus tout en bossant sur l’autre en même temps, deux équipes pour deux versions du jeu différentes.
J’espère aussi que nous aurons des news rapidement !
c’est c’que j’me dit aussi mais bon si on sais qu’un jeu de base est mal opti et qu’on à déjà des amélio c’est pas foufou de le sortir sur la version downgrade >< plus qu'a attendre !